Inset
You can inset the faces of a mesh by using the Inset
operation. This allows you to create a sub-face that's proportionate to the selected face.
Activate inset
Before you activate inset, please start editing an object by following the Activate edit mode
section at this page.
Also, please make sure you've selected the Face
mesh type in the edit submenu.
- Select the faces to inset by enabling the Select tool and clicking on them with the main
trigger
. - Point at the submenu for the edit mode, and click on
Inset
. - This will attach the inset handle to the selected mesh elements.
Make an inset face
- Grab the spherical knob of the inset handle, using the main
squeeze
button. - Push towards or pull away from the selection, to create an inset face.