Edit an object mesh
You can edit a mesh by modifying its vertices/edges/faces and performing operations like Bevel, Inset and Extrude.
Activate edit mode
- Select an object by enabling the Select tool and clicking on an object with the main
trigger
. - Point at the main menu, and click on the
EDIT
button (at the top of the menu) using your main hand'strigger
button.
This will allow you to edit that object, by activating the EDIT
mode.
Leave edit mode
Once you've finished editing the mesh, you can leave the edit mode by pointing at the main menu, and clicking on the
OBJECT
button (at the top of the menu) using your main hand's trigger
button.
View vertices/edges/faces
You can choose which type of mesh element is displayed and selected.
- Activate the EDIT mode, as described above.
- Point at the submenu for the edit mode, and click on the desired mesh element type:
VERT
(vertex),EDGE
orFACE
Move and resize vertices/edges/faces
You can grab the desired vertices/edges/faces using the main squeeze
button, and move them to different locations. You can move, rotate or resize them.
Please see Move, rotate or resize items for more details.
Select vertices/edges/faces
You can select the desired vertices/edges/faces by enabling the Select tool and clicking on them with the main trigger
.
Please see the page for the Select tool for more details and selection options.
Erase vertices/edges/faces
You can erase the desired vertices/edges/faces by enabling the Erase tool and clicking on them with the main trigger
.
Please see the page for the Erase tool for more details and options.