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Passthrough

Passthrough shows the real world around you inside the VR session (i.e. an AR/mixed-reality overlay). This is useful for checking your physical space, or for drawing over real-world objects.

Activate passthrough

Point at the main menu, and click on the Passthrough PASSTHROUGH option in the gizmos panel (below the main menu) using your main hand's trigger button. Click it again to turn passthrough off.

Requirements

  • Passthrough requires Blender 5.2 or above. In older versions of Blender, the button will be greyed out.
  • Passthrough support over OpenXR is disabled by default in the Quest Link app. Please enable it in the Link app's settings to use this feature. The performance of the passthrough view varies with the quality of the connection between the headset and the computer.